


Lightning Sweep no longer has a chance to stun.Fixed Echidna Imitation targeting a foe instead of the user.Fixed Ratfolk Imitation being unable to be used in battle.Added missing weakness/resistances for Sphinx, Mummy, Anubis, Ant Arachne, Sandwurm, Manticore, Mummy Warrior and Owl Mage.Kim’s Vow and Oath skills are now grouped under a new skill type.Buffed the State to now reduce Evasion by 100%, Guarding effect by 50% and Critical and Magic Evasion by 50%.
GIFTLIST CARTMELL FULL
If it lasts the full 4 turns, the afflicted also becomes Exhausted. It also now only lasts 4 turns max, and has a 20% chance to be lost when taking damage. Reduced the State ’s HP and MP regen down from 5% per turn to 3% per turn.Hornet Imitation now deals Medium Wind Damage in addition to its other effects for a higher MP cost.Techniques and have been renamed to and respectively to better reflect them not being weapon-locked skills.The Bestiary automatically catalogues fought monsters, including their stats and weaknesses, all grouped under the zone they’re found in. Selecting the PXEPedia option on the menu now allows you to select from the PXEPedia, and the new Bestiary.Removed the Monster information screen from the PXEPedia.The party member status menu has been expanded to show more character stats, as well as elemental resistances.Because apparently it doesn’t in standard RPGMaker for some reason? For example, LUK now effects evasion and critical hit rate. Various stats have additional effects now.Most equipment has been rebalanced, weapons no longer give defensive stat boosts (DEF and MDF), armour no longer gives offensive stat boosts (ATK and MAT).The maximum number of shifts can be increased in various ways, including a pair of new Talents. Shifts are restored to the current max at the beginning of each battle. Imitations now use a new resource called “Shift”, limiting the amount that can be used each battle.Many techniques now do elemental damage based on the element of the user’s equipped weapon.Added new techniques for buffing the user’s elemental damage.Added new techniques for each weapon type.Added new elemental damage techniques for each party member.All techniques have had their descriptions simplified, using icons and other methods.The Physical element has been renamed to the Impact element.All party members now have weaknesses and resistances similar to enemies.Implemented a new battle camera system.Ending D78 - Star Crossed Lovers now functions correctly in the Arena.The endings for the Collared Wolf now function correctly when selecting ‘Alone’.The Doppelganger next to the crystal can activate all non-skip cheats as well as rename the Main Character.Thanks to Sieska for the custom made images! Changed some images for Endings E48 and E49.Thanks to Sieska for the custom made images and planologer for commissioning said images! Changed some images for the Echidna event at the dried up river.Updated the battle sprite for Charybdis.Fixed a softlock when losing to the Giant Frogs in the northern river bridge area.Arc Lightning no longer repeats infinitely until the user runs out of MP.Fabricate can no longer be used outside of battle, causing a crash.Rebalanced Obedience and Arousal in the Maid section of the Princess Quest.

Useful perhaps if the player left their wallet on their other body. The Tanuki Merchant will now buy the player’s items.Not sure the effects this will have, but I’m working on a proper fix. Made a temporary fix to stop issues after completing both main quests.

